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Presque Vu [JV 2]

by Stephen Tihor, Lisa Padol and Joshua Kronengold

There's a corpse on the table, stars outside the window, and a room full of people wearing name badges and confused looks. Clearly you missed something ... like who you are.

You have four hours to solve the problems facing you before ... well, bad things happen.

A different amnesia game form the folks who brought your Jamais Vu and GhostFu.

4 hours
up to 20 players

Long Description

Presque Vu - the sensation of being about to realize something important. A game in the Jamais Vu family of games.

There's a corpse in the chair, stars outside the window, and a room full of people wearing confused looks. Clearly you missed something. Who are you again? Who are these other people? And why do you find yourself liking some of these people you don't know and suspicious of others?

You have four hours to find out who you are and why you are here, or at least to deal with the problems facing you before ... well, bad things happen. Figuring out what your goals are wouldn't be a bad thing either.

Flexible casting with problems to challenge your creativity and your social skills in an almost plausible world.

This game is first cousin to the Jamais Vu family of games. No prior knowledge is required or expected.

It is possible to play this game and other Jamais Vu family games in any order.

Runs

Run at Intercon I

run at 08:00 PM