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Collision Imminent!

by John Corrado Jr., Anne Cross, Jeff Diewald, Philip Goetz, David Lichtenstein, Michael McAfee, Don Ross, Alex Thorn and Mark "Justin du Coeur" Waks

COLLISION IMMINENT! Can someone turn that alarm off?Please report to your assigned lifepod station immediately..._Have you seen Fifi? Why does that engineer look worried? ...where a trained and friendly Imagineeriumā„¢ starship cruise line crewmember will help you... Did you hear that thump? COLLISION IMMINENT! What do you mean I can't get another Rigellian Core Meltdown to go? What am I supposed to drink while I wait? Is the air getting thin in here? ...to safely board a lifepod that will carry you to rescue in the unlikely event of an actual evacuation... COLLISION IMMINENT! Will an officer please report to the Leo Deck? Daddy? Do you know where my Daddy is? _Please do not panic! COLLISION IMMINENT!

4 hours
up to 40 players

Long Description

COLLISION IMMINENT! Can someone turn that alarm off?Please report to your assigned lifepod station immediately..._Have you seen Fifi? Why does that engineer look worried? ...where a trained and friendly Imagineeriumā„¢ starship cruise line crewmember will help you... Did you hear that thump? COLLISION IMMINENT! What do you mean I can't get another Rigellian Core Meltdown to go? What am I supposed to drink while I wait? Is the air getting thin in here? ...to safely board a lifepod that will carry you to rescue in the unlikely event of an actual evacuation... COLLISION IMMINENT! Will an officer please report to the Leo Deck? Daddy? Do you know where my Daddy is? _Please do not panic! COLLISION IMMINENT!

TNT Productions is proud to present the lucky thirteenth run of Collision Imminent! Come join the unexpected end of the maiden voyage on the newest and most luxurious starliner of the Imagineeriumā„¢ fleet. Play one of the crew or several of the passengers in this fast-paced horde style LARP that was a smash hit in twelve prior runs spanning many years and two continents!

Collision Imminent! is a horde-style game. There are a limited number of parts designed to run through the entire course of the game. There are a significantly larger set of small parts - characters who come on, do some kind of character bit, and then exit. Players in the "horde" get to do many of these roles during the course of the game. There isn't any waiting around for the horde - we're trying to simulate a whole spaceliner full of strange and interesting passengers - so there's lots to do!

Warnings: this game is LOUD , as there will be a lot of shouting and yelling - it certainly is the loudest game we know. A few of the horde bits have mature themes. There is a Meezle, and you know how they can be. Some characters are expendable and (we hope) will die cinematic deaths.

As such, the game is open to younger players, with parental guidance.

Runs

Run at Intercon P on Sat, February 20, 2016

Westborough, MA

Players:

Run at Intercon P on Sat, February 20, 2016

Run at Intercon M

Run on Sun, November 25, 2012

Run at Fabulous Consequences

Run at SFS Live Action Weekend 2012

Run at SFS Live Action Weekend 2012

Run on Sat, July 21, 2012

Run at Continuum 2012, John Foster hall, Leicester, UK

Run on Sat, January 28, 2012

Run at Conception 2012, New Milton, UK

Run at Intercon J

Players:

Run at Intercon G on Sun, March 4, 2007

Run at Intercon G on Sat, March 4, 2006

Run on Sat, April 12, 2003

OurCon XII Amherst, MA

Run at Intercon A

Run on Sun, July 2, 2000

Intercon 15.5 - the first run

Run #31 (unknown time)

Run #137 (unknown time)

Build Your Own Game for Intercon 15.5, in Timonium, Maryland.

July 2, 2000

Run #141 (unknown time)

At Arisia