The We-Ness
This quirky experimental larp (with a charming and unfortunate name) is a social experience to try and simulate a collective where the first-person is painful to the group: it is always "we" and not "I" if you can.
Long Description
"The We-ness is a game about strengthening the collective consciousness between us; about creating a group mind through a small change in the way we speak. We call this becoming a βwe-nessβ: a single entity with several bodies, in conversation with itself as it builds an identity and moves through the world."
This is a light, social game, where you will play through some warm-ups to get into the right mindset, form a newly-minted collective, and then experience the con through the lens of the changes in your thinking. A signifcant portion of the game-play will occur out in the hotel, experiencing just how novel it can be to experience everyday interactions as part of a collective.
This game is most easily classified as a freeform game, with little mechanics and solely focused on a play-to-find-out play style. There are not expected to be any triggers or content warnings, since there is no content native to the game, everything is player generated, and meant to stay light and mundane.
run at 07:30 PM
Players: