A matchmaking larp about humans who cut off pieces of themselves, the monsters created from what they left behind, and the ritual through which they may—or may not—be reunited. Loosely inspired by the Dance and the Dawn matchmaking games, this game uses free improvisational movement instead of ballroom dance.
Long Description
Soul Recompletion Support and Ritual Group: Wednesdays, 7:30-8:30 PM.
We all have different reasons for undergoing the ritual to sever unwanted parts of our emotions and personalities, and a different path towards the difficult choice to attempt recompletion. But we all deserve a chance to heal and reclaim our full selves.
This group is open to any adult who knows that they are severed or who has been verified by a soul-worker as showing signs of incompletion. During this three-month process, an experienced peer soul-worker will guide you through group therapy designed to prepare you for a collective attempt at recompletion. When it's time for the ritual, we'll provide space, ritual materials, and support, and your group leader will be with you the whole way. Please contact our program coordinator for more information.
THEY'RE COMING
THE ONES WHO lost us THREW US AWAY weRe tAKen fROm uS why did you do it I LOVE YOU i hAaaAAAAAte YOU letmeoutlemeoutletmeoutpleasegodletmeout WHYYYY i'Ll kILL THEM for takiNG yOu fRom me GO AWAY come back i'm begging you
they're coming
b a r e y o u r f a n g s . . .
Monster Take My Heart is a matchmaking larp about humans who cut off pieces of themselves, the monsters created from what they left behind, and the ritual through which they may—or may not—be reunited. The structure is inspired by the Dance and the Dawn matchmaking games, though it's been altered and simplified. Rather than ballroom dancing, this game will use free improvisational movement, along with some limits on speech, to encourage nonverbal or semi-verbal communication. If you have experience with contact improv or microfusion, that's a good vibe to bring with you, but no dance experience or knowledge is necessary. Just come ready to move and leave judgement, including of yourself, behind. There will be pre-game workshops to get you in the movement zone, build group dynamics amongst the humans, and develop embodiment and nonverbal expression for the monsters.
Bucket descriptions below for those who can't see the mouseover. (Actual casting choices will be based solely on your questionnaire answers; the buckets are just there to attempt to make the game castable.)
- Human: Regular old people with holes in their hearts. These roles will have longer and more concrete character sheets. During game, you'll be moving and acting normally. There will be segments when you're asked to remain silent for ritual purposes, but no actual restrictions on your character's ability to speak.
- Monster: Monsters composed of unwanted shreds of human souls. These roles will have very short and impressionistic character sheets. During game, you'll be encouraged to develop your own monstrous embodiment and communicate through movement and touch. You'll also be somewhat limited in verbal communication, though not completely nonverbal, as you are a being of raw emotion.
run at 07:00 PM
Players:- Dybbuk as I Bite
- Susan Schmidt as I SNARL