So you want out of this floating space prison? Of course you do. Just don't forget to grab whatever weapons you can along with your spacesuit. We won't be alone out there.
A sci-fi survival horror boffer larp about escaped prisoners fighting horrible creatures in the depths of space.
Long Description
Right. You want out of here? This shitty floating space prison? Of course you do. Huddle up.
Getting out of the airlock’s the easy part. Rush the guards, take their shit, grab suits from the emergency locker. Easy way to die in space, right? Well that’s where the next part comes in.
See, our buddy over there has managed to smuggle in a lifeline. Seeker probe flies off to find a rescue ship, trailing a cable that we can all hang off of. So grab ahold of that and if it works, if you don’t get knocked off, if you’ve got enough air for the trip, if he’s not jerking us around and there’s actually a damn ship and we don’t get shot on sight—yeah. We might actually make it out of here. Whole fuckload of if’s, but nobody gets parole around here, so what else’re you gonna do, rot?
Oh. And there’s also that little problem. Yeah, don’t forget to grab whatever weapons you can off the guards. We’ll need ‘em. You listen to any deep spacer worth their freeze-dried salt? You know what I’m talking about.
We won’t be alone out there.
Lifeline Redux is a sci-fi survival horror boffer larp about a cut-throat band of escaped prisoners fighting horrible creatures while floating helplessly on a rope in the depths of space. This game runs in the dark with relatively few sources of lighting. Expect to have few weapons, limited oxygen supplies, limited mobility, and very high chance of PC death (though death is unlikely to stop you from playing.) It has the same premise as the first game Tory and Lily wrote together, an Iron GM game from 2009, but it’s a new implementation for a new age.
run at 02:00 PM
Players:- Susan Schmidt as Dealer