Duel of Seasons
It is almost dawn and you have the chance to talk with your counterparts about your life as a Hero's traveling companion. Afterwards, you have a brief moment to offer your champion words for support - or hinderance. Takes place in a Wuxia-inspired setting with detailed character connections.
Long Description
The Summer Swordsman and the Champion of Frost, two renown Heroes and martial arts masters of the Path of Seasons, are set to duel at dawn. While they head into their last hours of meditation before the conflict, their retainers and traveling companions gather to catch-up and converse. Rivalries will be stoked or settled, secrets will be spilled, and loyalties will be challenged. All will have the opportunity to give a few final words to their Hero before the duel, but it is up to them if those words will help or hinder.
Duel of Seasons is a 2-hour Wuxia-inspired LARP about the friends and traveling companions of two great martial artists. Themes will include loyalty, honor, duty, family, resentment, and betrayal. The setting and era are vague and undefined, but the character connections will be detailed. Players will each have a chance to say what they need to either of the champions prior to the end of the game, and the summation of positive or negative intentions will determine the winner of the duel during the post-game briefing.
- Patrick "Shades" Meyers as Park